[1]崔敏.交互图形输入及动画技术研究与实现[J].南京理工大学学报(自然科学版),1996,(04):93-95.
 CuiMin.Research and Realization of Interactive Graphics Input and Animation Technique[J].Journal of Nanjing University of Science and Technology,1996,(04):93-95.
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交互图形输入及动画技术研究与实现()
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《南京理工大学学报》(自然科学版)[ISSN:1005-9830/CN:32-1397/N]

卷:
期数:
1996年04期
页码:
93-95
栏目:
出版日期:
1996-08-30

文章信息/Info

Title:
Research and Realization of Interactive Graphics Input and Animation Technique
作者:
崔敏
东南大学机械工程系, 南京, 210096
Author(s):
CuiMin
Department of Machanical Engineering, Southeast University, Nanjing 210016
关键词:
算法 计算机图形学 交互图形 动画 原型系统
Keywords:
alg orithms computer g raphics interact ive gr aphics input animat ion pr ototype system
分类号:
TP302.4
摘要:
随着计算机系统、图形输入、输出设备的发展,计算机图形软件及其生成、控制图形的算法也有了很大发展,计算机图形教学的内容也从各种基本图形的产生、变换、裁剪等,发展到真实感图形生成及动画设计。而交互图形输入作为图形生成及动画设计的基础,直接影响动画设计的效率和效果。该文针对动画设计的一些关键技术,采用无浮点、无除法的整型算法,设计了各种图形的快速输入,探讨了物体离散逐点变化的变型体技术、根据给定参数生成关键帧序列,然后插值中间画的参数动画和动画背景设计等关键技术及其实现方法,并实现了一个动画设计的原型系统
Abstract:
With the improvement o f computer sy stem and gr aphic imput and output device, computer graphics sof tw are and the algor ithm for g raphics rendering and co nt ro l hav e been dev elo ped rapidly . The content s of graphics are varied fr om rendering , t ransfo rmat ion and dipping of different kinds o f basic gr aphics to realist ic gr aphics rendering and animat ion design. Interact ive g raphic imput , w hich is the basis of g raphics r endering and animat ion design, has a dir ect offect on the eff iciency and result of animat ion design. With respect to some key techniques for animat io n design, this paper ado pt s an integ er algorithm w ithout f loat data and div iding operat ion, desig ns many metho ds of r apid g raphics input, discusses deformat ion model technique w ith w hich every scat tering point in object is vary ing . Key frame is produced according to parameter given, then the technique of parametr ic animat io n with interpo lating graphics, animat ion backg round desig n and its realizatio n are inv estig ated in detail . Finally , a pro to ty pe system of animat ion design is pr esented.

参考文献/References:

1 迪克. 三维图形动画编程实例. 北京: 海洋出版社, 1993
2 王蒙. 常用动画设计技巧. 北京: 学苑出版社, 1993
3 仲式秉. 三维动画基础教程. 北京: 北京市新闻出版局, 1994

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备注/Memo

备注/Memo:
崔 敏 女 36岁 讲师
更新日期/Last Update: 2013-04-11